Games I've made
This page can be misleading, since most of these are not finished games, but rather prototypes or small ideas I've built upon. Sadly, I lost almost all projects that were not uploaded before 2018, and they're lost forever. Some are available, though. I will provide links for these. (TODO: Also add screenshots here.)
- Xian Attack (2014)
- (Untitled zombie top-down shooter game) (2014)
- Cartorque (2014) [No download :(]
- Queueb: Demo (2014)
- Queueb: Zombies (2014)
- Unfortunely [sic] Not Lonely (2015)
- Infected (2016)
- (Untitled multiplayer shooter game) (2017)
- Radar Inc. (GGJ) (2017)
- Blackblood (2017)
- Arrows & Magic (2017)
- Hackwatch (2018)
- Hackwatch (gamejolt version, 2018)
- My Little Zombies (GGJ) (2018)
- (Untitled multiplayer shooter game remake) (2019)
- (Untitled survival-horror game) (2019)
- Wendy's Heaven [Text-based RPG] (2018-2019)
- Wendy's Heaven: Mystery survival-horror game (2019-2020)
- NO WORMS (GGJ) (2020)
- Juego de Malabar (GGJ) (2022)
Professional experience
In the job realm, I worked 5-6 times as an intern in Posibillian Tech. I got to work on the projects Fhacktions, Coin Hunt: World, Niko y los 7 mundos, Romance GO. Apart from Niko my work on these projects was mostly focused on optimizing and refactoring existing features. I also did some DevOps work building a CI/CD system for GitLab.
Mods
Here some things I made for existing games:
- Exploding Lee: Garry's Mod addon (2012)
- WaterFly: Portal 2 map (2012)
- The Exterminator: Garry's Mod addon (2016)
- Rebellion: Garry's Mod gamemode (2018)